Pop-production as problem-solving
Ben Swift
11 Jan 19
outline
what I’m gonna do
- learn a new song (by ear!)
- figure out how to turn it into code
- find a bunch of sounds which sound (approximately) like the recording
- lay down a vocal track (maybe)
- make the whole process make sense to you guys
all in 45 minutes ⏲
yikes!
what you’re gonna do
- help me choose the song
- be kind when I make mistakes
- clap politely at the end (even if I flame out)
what’s a producer?
a producer is someone who makes songs happen
pop songs are characterised by:
- catchy hooks
- repetitive harmonic patterns (e.g. chord progressions)
- processed/synthetic sounds (lots of computers involved in the production)
programming as problem solving…
the problem:
write a no. 1 hit
music (n.)
a series of pitched “events” over time
dimensions of the domain
parameterisation
- time (in beats), e.g. 1, 2, 3, 4, 5, 6, 7, 8
- pitch (in MIDI note numbers), e.g. middle C as 60, C# as 61, etc.
- loudness (0 is silent, 127 is super loud)
extempore: a livecoding language
extempore is a programming language designed for musical livecoding (written Andrew Sorensen and me)
don’t worry about the syntax, I’ll explain enough for you to follow along
what did we learn?
pop music isn’t black magic, it’s a domain with lots of structure/patterns
computers/code are really useful for modelling/exploring this stuff
this is not AI, either
🤔
https://benswift.me